Entering the video card market in this day and age can be considered some what of a challenge. On top of having to undergo costly research and development stages for the first time around, the competition is fierce and brutal. Facing more established companies such as Guillemont, ASUS, and even the behemoth Creative Labs can be a somewhat daunting task. Rising to the challenge, Absolute Multimedia has produced one of their first products to hit the market: the Absolute Multimedia Outrageous 3D Graphics GeForce.

Most noteworthy of this newcomer to the GeForce market is its price: $265 for the OEM and $285 for the retail. It may seem odd (and strangely exciting), to see a DDR card going for the same amount that many SDR cards sell for. It is exactly this effect Absolute Multimedia is feeding upon. In an effort to outsell and underprice the competition, Absolute Multimedia has produced a video card for the masses, or have they? Let's begin by taking a look at the specifications.

  • Graphics Processor
    NVIDIA GeForce 256 graphics engine
  • Bus Interface
    1x/2x/4x AGP with fast writes, full sideband/execute mode support
  • Memory
    32 MB Hi-speed DDR (double data rate) memory
  • RAMDAC
    Built-in 350 MHz
  • Maximum Resolution
    2048 x 1536 pixels
  • Vertical Frequency
    60 Hz to 240 Hz
  • VGA Connector
    DB-15 analog monitor connector, VESA DDC2B, DPMS, VBE 2.0/3.0
  • TV-Output
    S-Video
    Optional DVI connector for digital flat panel
    PAL + NTSC support
  • High-Quality Video Playback
    30 fps full screen DVD playback
    DVD and HDTV-ready motion compensation for MPEG-2 decoding
    Video acceleration for DirectShow and MPEG1, MPEG-2, and Indeo
  • 3D Performance
    Quad-Engine Design
    Hardware Triangle Setup
    Hardware Transform and Lighting
    32-bit rendering
    AGP 4x texture support
    Alpha-Blending
    Bilinear, Trilinear and 8-tap
    Anisotropic filtering
    Four rendering pipelines capable of delivering four pixels per clock
    Anti-Aliasing
    Bump Mapping
    Cube Environment Mapping in hardware
    Fogging
    Render with geometry instead of texture
    Subpixel Precision
    Transparency
    Gouraud Shading
    Perspective Correction
    32 bit Z + Stencil Buffer
  • 2D Acceleration
    Hardware acceleration for all Windows GDI operations
    Multi-buffering (up to quad buffering) for smooth animation and video playback
    Fast 32-bit VGA/SVGA support
  • Software Support
    Windows 95/98
    Windows NT 4.0
    Windows 2000
  • Package Contains
    Outrageous 3D graphics card
    Install / Driver CD-ROM including Video Install and local language manuals
    Intervideo DVD DVD software
    Software Choice DVD ROM
 

Max Refresh Table

Resolution

Color Depth (BITS)

Max Refresh Rate (Hz)

640 x 480

8/16/32

240/240/240

800 x 600

8/16/32

240/240/240

1024 x 768

8/16/32

240/240/200

1152 x 864

8/16/32

200/200/170

1280 x 960

8/16/32

170/170/150

1280 x 1024

8/16/32

170/170/170

1600 x 900

8/16/32

150/150/120

1600 x 1200

8/16/32

120/120/100

1920 x 1080

8/16/32

100/100/85

1920 x 1200

8/16/32

100/100/85

1920 x 1440

8/16/32

85/85/75

2048 x 1536

8/16/32

75/75/60

The Card
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