Absolute Multimedia Outrageous 3D Graphics GeForce DDR
by Matthew Witheiler on February 9, 2000 1:18 AM EST- Posted in
- GPUs
Entering the video card market in this day and age can be considered some what of a challenge. On top of having to undergo costly research and development stages for the first time around, the competition is fierce and brutal. Facing more established companies such as Guillemont, ASUS, and even the behemoth Creative Labs can be a somewhat daunting task. Rising to the challenge, Absolute Multimedia has produced one of their first products to hit the market: the Absolute Multimedia Outrageous 3D Graphics GeForce.
Most noteworthy of this newcomer to the GeForce market is its price: $265 for the OEM and $285 for the retail. It may seem odd (and strangely exciting), to see a DDR card going for the same amount that many SDR cards sell for. It is exactly this effect Absolute Multimedia is feeding upon. In an effort to outsell and underprice the competition, Absolute Multimedia has produced a video card for the masses, or have they? Let's begin by taking a look at the specifications.
- Graphics Processor
NVIDIA GeForce 256 graphics engine - Bus Interface
1x/2x/4x AGP with fast writes, full sideband/execute mode support - Memory
32 MB Hi-speed DDR (double data rate) memory - RAMDAC
Built-in 350 MHz - Maximum Resolution
2048 x 1536 pixels - Vertical Frequency
60 Hz to 240 Hz - VGA Connector
DB-15 analog monitor connector, VESA DDC2B, DPMS, VBE 2.0/3.0 - TV-Output
S-Video
Optional DVI connector for digital flat panel
PAL + NTSC support - High-Quality Video
Playback
30 fps full screen DVD playback
DVD and HDTV-ready motion compensation for MPEG-2 decoding
Video acceleration for DirectShow and MPEG1, MPEG-2, and Indeo - 3D Performance
Quad-Engine Design
Hardware Triangle Setup
Hardware Transform and Lighting
32-bit rendering
AGP 4x texture support
Alpha-Blending
Bilinear, Trilinear and 8-tap
Anisotropic filtering
Four rendering pipelines capable of delivering four pixels per clock
Anti-Aliasing
Bump Mapping
Cube Environment Mapping in hardware
Fogging
Render with geometry instead of texture
Subpixel Precision
Transparency
Gouraud Shading
Perspective Correction
32 bit Z + Stencil Buffer - 2D Acceleration
Hardware acceleration for all Windows GDI operations
Multi-buffering (up to quad buffering) for smooth animation and video playback
Fast 32-bit VGA/SVGA support - Software Support
Windows 95/98
Windows NT 4.0
Windows 2000 - Package Contains
Outrageous 3D graphics card
Install / Driver CD-ROM including Video Install and local language manuals
Intervideo DVD DVD software
Software Choice DVD ROM
Max Refresh Table |
||
Resolution |
Color Depth (BITS) |
Max Refresh Rate (Hz) |
640 x 480 |
8/16/32 |
240/240/240 |
800 x 600 |
8/16/32 |
240/240/240 |
1024 x 768 |
8/16/32 |
240/240/200 |
1152 x 864 |
8/16/32 |
200/200/170 |
1280 x 960 |
8/16/32 |
170/170/150 |
1280 x 1024 |
8/16/32 |
170/170/170 |
1600 x 900 |
8/16/32 |
150/150/120 |
1600 x 1200 |
8/16/32 |
120/120/100 |
1920 x 1080 |
8/16/32 |
100/100/85 |
1920 x 1200 |
8/16/32 |
100/100/85 |
1920 x 1440 |
8/16/32 |
85/85/75 |
2048 x 1536 |
8/16/32 |
75/75/60 |
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