ZOTAC this month announced plans to release its 3rd generation VR Go wearable PC for virtual reality gaming. The new system will feature higher performance for a better VR experience, as well as an updated backpack.

ZOTAC's VR Go 3.0 will inherit the chassis and (presumably) batteries from the VR Go 2.0 that has been on the market for over a year. The key improvement of the new model over the VR Go 2.0 will be updating the GPU to NVIDIA’s GeForce RTX 2070. The CPU side is also getting an upgrade with Intel's latest Core i7 processor, though the manufacturer does not disclose which one (Comet Lake-H perhaps?).

The new VR Go 3.0 will come with a new backpack that utilizes a sweatproof material for easier maintenance. And, just like its predecessors, the upcoming VR Go wil be able to work both as a desktop and as a wearable PC. Though surprisingly enough, even with the switch to a current-generation GeForce RTX GPU, Zotac isn't integrated a USB-C-based VR Link port (or USB-C port of any kind, for that matter), so any kind of display will still need to be hooked up via HDMI or DisplayPort.

VR gaming is an interesting market in general. There are only three makers of popular VR headsets and there are equally few PC makers that that offer wearable PCs for VR gaming. Which has meant that the market for VR PCs has operated on a relatively slow cadence, especially as it's generally years between PC VR headset releases.

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Source: ZOTAC

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  • ingwe - Friday, January 17, 2020 - link

    I am really curious how many of these are sold. I guess enough to justify the cost (or at least they expect it to at some point justify it). Just doesn't look very comfortable/fun to me. I realize I am not the target audience though.
  • alphasquadron - Friday, January 17, 2020 - link

    Yeah I'm really interested in who buys this. I can't imaging wearing a computer on my back to play VR. But then again I can't imagine putting Christmas lights in and around my computer and those seem to sell like hotcakes so who knows.
  • coburn_c - Friday, January 17, 2020 - link

    Not having a tether would be more comfortable, but it's also the only thing that keeps me from wandering into a wall.
  • Smell This - Friday, January 17, 2020 - link

    **I am really curious how many of these are sold. **
    _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

    This smells like Chipzillah trying to create a subsidized market with Zotac.
  • JKflipflop98 - Friday, January 17, 2020 - link

    You realize that makes about as much sense as a screendoor on a submarine, right? People that are into conspiracy theories are hilarious.
  • Smell This - Tuesday, January 21, 2020 - link

    Since AMD's "Cat Cores" et. al., over nearly 10 years, how many UCFF ('NUC') and mini-STX small form-factor OEM platforms has Zotac produced? Hundreds (if not thousands) ?

    I can think of 2 that were AMD based: the E-350 'Bobcat' and the A6-1450 ''Temash." (I suspect they might be one or two that I missed.) Amazingly, the 8-watt Z-Box 320 Nano 4-core Temash slobber-knocked the Intel Bay Trail Fails 7 or more years ago (and they were never heard from again).

    So. How many tens of billions of dollars did Intel spend 'subsidizing' the UCFF's and Atoms? Of all the Cat Cores and APUs, none has made their way to Zotac over the last 7 years? Really?

    Good luck with that, Zotac. And, good luck with your latest 'creation' -- I hope you've got a really long cord ...
  • Smell This - Tuesday, January 21, 2020 - link


    Once, again ... Really?
  • Crazyeyeskillah - Monday, January 20, 2020 - link

    This is really going to be sold to a commercial business market. Think more of an 'experience' type application than in home use. Anytime the price is absurd, it's not being aimed at the consumer.
  • James5mith - Monday, January 20, 2020 - link

    "I am really curious how many of these are sold."

    Enough to make an "VR experience" a viable thing? My wife and I tried it at Disney Springs in Florida. It's pretty neat what they are doing with the freedom that the backpacks provide.

  • stephenbrooks - Friday, January 17, 2020 - link

    This would come into its own if the VR headset supported "endless" tracking that you could use in a large open area, but I don't think any of the headsets do that yet. Otherwise, the tethering on things like the Vive is only a minor annoyance (probably equivalent to a backpack) and if your room doesn't limit the VR space, the range of the trackers does.

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